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Vu Phan
Vu Phan
World Art / Vad Supervisor
los angeles, United States

Summary

Summary
Hi! I'm Vu! I'm a World Art/Vad Supervisor / Lead Environment Artist based in LA.

Email: vuanimation@gmail.com
www.linkedin.com/in/artofvu

I've been in the industry for about 10+ years, so I've been around working with all kinds of movies, games, music video, and tech demo. I specialize in World-Building and I'm also a teacher and have been teaching young artists for about 2 years at Gnomon School.

My current list of movie and game projects are:

- Avatar: The Way of Water
- Avatar 3
- Pinocchio
- Untitled Video Game Project wtih Marvel and Skydance New Media
- Unreal Engine 5 Tech Demo
- Everdale Cinematic
- Mouse Guard
- Metropolis
-Metaverse
-Hard feelings music video
-MSG
-Slay

-Education
Gnomon school of visual effects - 3 years certificate in 3D modeling/texturing
University of Utah - B.A in Film studies

Skills

3D ModelingDigital SculptingLook DevelopmentConcept DesignPBR TexturingIllustrationvirtual productionCharacter ModelingEnvironment ModelingLevel Design3d concept

Software proficiency

After Effects
After Effects
Keyshot
Keyshot
Mari
Mari
Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
3DCoat
3DCoat
SpeedTree
SpeedTree
Final Cut Pro
Final Cut Pro
Toon Boom Studio
Toon Boom Studio
Xgen
Xgen
gaea
gaea
Quixel Mixer
Quixel Mixer

Productions

    • Video Game
      Untitled Video Game Project
    • Year
      2025
    • Role
      World Art Supervisor
    • Company
      Mold3D
    • Movie
      Avatar 2
    • Year
      2023
    • Role
      3D Environment Artist/Generalist
    • Company
      Lightstorm Entertainment
    • Movie
      Pinocchio
    • Year
      2022
    • Role
      Lead Vad Artist
    • Company
      Mold3D
    • Movie
      Avatar 3
    • Year
      2025
    • Role
      3D Environment Artist/Generalist
    • Company
      Lightstorm Entertainment
    • Video Game
      Unreal Engine 5 Tech Demo
    • Year
      2021
    • Role
      Lead Artist
    • Company
      Mold3D
    • Video Game
      MetaVerse
    • Year
      2021
    • Role
      Lead Artist
    • Company
      Mold3D
    • Video Game
      Everdale
    • Year
      2021
    • Role
      Lead Environment Artist
    • Company
      Mold3D
    • Commercial / Advertisement
      Slay
    • Year
      2021
    • Role
      Lead Environment Artist
    • Company
      Mold3D
    • Commercial / Advertisement
      Hard Feelings Music video
    • Year
      2020
    • Role
      Lead Environment Artist
    • Company
      Mold3D
    • Movie
      Mouse Guard
    • Year
      2019
    • Role
      Senior 3D Character Artist / VAD
    • Company
      Disney/ Fox Vfx Lab

Experience

  • World Art / CG Environment Supervisor at Mold3D
    Burbank
    September 2019 - Present

    - Responsible for designing levels and creating 3D environments for movies and video games using UE5.

    - Responsible for supervising teams for several projects.

  • Digital Sets Instructor at Gnomon school of visual effects
    los angeles
    April 2022 - Present

    -Teaching students how to create 3D environments in UE5.

  • Senior 3D Artist at Disney / Fox Vfx Lab
    los angeles
    January 2019 - September 2019

    -Responsible for modeling/texturing characters/costumes/props and assets

    for Unreal Engine.

    -Helped developing the pipeline and implementing better workflow for the

    studio.

  • 3D Environment Artist at Lightstorm Entertainment
    Manhattan Beach
    February 2016 - January 2019

    -Responsible for modeling/texturing from organic to hard surface assets,

    props, vehicles, characters and creatures to match with art director and

    production designer's visions and ideas.

    -Trained more than 15 artists from junior to senior level to get familiar with

    the pipeline and Weta tools as well as other tools such as Zbrush,

    Substance Painter Etc.

    -Responsible for set dressing environments.

    -Helped building the pipeline and implement better workflow for the studio.

  • 3D Modeling / Texturing Artist at Deluxe Vr
    Santa Monica Beach, United States of America
    December 2015 - February 2016

    -Responsible for modeling/texturing assets for Virtual Reality projects.

  • 3D/2D Artist at Freelancer/Youtube/Self-Employer
    Salt Lake City, United States of America
    March 2012 - February 2015

    Responsible for creating 3D stylized characters for RPG games.

    Created several short animations that reached 13 million views on Youtube.

    Collaborated with other artists and voice actors for Youtube projects.