Summary
Hi! I'm Vu! I'm a World Art/Vad Supervisor / Lead Environment Artist based in LA.
Email: vuanimation@gmail.com
www.linkedin.com/in/artofvu
I've been in the industry for about 10+ years, so I've been around working with all kinds of movies, games, music video, and tech demo. I specialize in World-Building and I'm also a teacher and have been teaching young artists for about 2 years at Gnomon School.
My current list of movie and game projects are:
- Avatar: The Way of Water
- Avatar 3
- Pinocchio
- Untitled Video Game Project wtih Marvel and Skydance New Media
- Unreal Engine 5 Tech Demo
- Everdale Cinematic
- Mouse Guard
- Metropolis
-Metaverse
-Hard feelings music video
-MSG
-Slay
-Education
Gnomon school of visual effects - 3 years certificate in 3D modeling/texturing
University of Utah - B.A in Film studies
- Responsible for designing levels and creating 3D environments for movies and video games using UE5.
- Responsible for supervising teams for several projects.
-Teaching students how to create 3D environments in UE5.
-Responsible for modeling/texturing characters/costumes/props and assets
for Unreal Engine.
-Helped developing the pipeline and implementing better workflow for the
studio.
-Responsible for modeling/texturing from organic to hard surface assets,
props, vehicles, characters and creatures to match with art director and
production designer's visions and ideas.
-Trained more than 15 artists from junior to senior level to get familiar with
the pipeline and Weta tools as well as other tools such as Zbrush,
Substance Painter Etc.
-Responsible for set dressing environments.
-Helped building the pipeline and implement better workflow for the studio.
-Responsible for modeling/texturing assets for Virtual Reality projects.
Responsible for creating 3D stylized characters for RPG games.
Created several short animations that reached 13 million views on Youtube.
Collaborated with other artists and voice actors for Youtube projects.